mirror of https://github.com/ppy/osu
90 lines
2.9 KiB
C#
90 lines
2.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Rulesets.Mods;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Screens.Select
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{
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public class FooterButtonMods : FooterButton, IHasCurrentValue<IReadOnlyList<Mod>>
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{
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public Bindable<IReadOnlyList<Mod>> Current
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{
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get => modDisplay.Current;
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set => modDisplay.Current = value;
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}
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protected readonly OsuSpriteText MultiplierText;
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private readonly ModDisplay modDisplay;
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private Color4 lowMultiplierColour;
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private Color4 highMultiplierColour;
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public FooterButtonMods()
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{
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ButtonContentContainer.Add(modDisplay = new ModDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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DisplayUnrankedText = false,
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Scale = new Vector2(0.8f),
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ExpansionMode = ExpansionMode.AlwaysContracted,
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});
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ButtonContentContainer.Add(MultiplierText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(weight: FontWeight.Bold),
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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SelectedColour = colours.Yellow;
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DeselectedColour = SelectedColour.Opacity(0.5f);
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lowMultiplierColour = colours.Red;
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highMultiplierColour = colours.Green;
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Text = @"mods";
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Hotkey = Key.F1;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Current.BindValueChanged(_ => updateMultiplierText(), true);
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}
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private void updateMultiplierText()
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{
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double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
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MultiplierText.Text = multiplier.Equals(1.0) ? string.Empty : $"{multiplier:N2}x";
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if (multiplier > 1.0)
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MultiplierText.FadeColour(highMultiplierColour, 200);
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else if (multiplier < 1.0)
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MultiplierText.FadeColour(lowMultiplierColour, 200);
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else
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MultiplierText.FadeColour(Color4.White, 200);
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if (Current.Value?.Count > 0)
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modDisplay.FadeIn();
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else
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modDisplay.FadeOut();
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}
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}
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}
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