mirror of
https://github.com/ppy/osu
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31 lines
866 B
C#
31 lines
866 B
C#
using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Volume;
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseVolumePieces : TestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(VolumeMeter), typeof(MuteButton) };
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuColour colours)
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{
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VolumeMeter meter;
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Add(meter = new VolumeMeter("MASTER", 125, colours.PinkDarker));
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Add(new MuteButton
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{
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Margin = new MarginPadding { Top = 200 }
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});
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meter.Bindable.BindTo(audio.Volume);
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}
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}
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}
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