osu/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs
Dan Balasescu 02d8355321
Merge pull request #10224 from peppy/results-statistics-replay-button
Add more descriptive description and download button when statistics not available
2020-09-24 14:31:38 +09:00

172 lines
6.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Placeholders;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osuTK;
namespace osu.Game.Screens.Ranking.Statistics
{
public class StatisticsPanel : VisibilityContainer
{
public const float SIDE_PADDING = 30;
public readonly Bindable<ScoreInfo> Score = new Bindable<ScoreInfo>();
protected override bool StartHidden => true;
[Resolved]
private BeatmapManager beatmapManager { get; set; }
private readonly Container content;
private readonly LoadingSpinner spinner;
public StatisticsPanel()
{
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Left = ScorePanel.EXPANDED_WIDTH + SIDE_PADDING * 3,
Right = SIDE_PADDING,
Top = SIDE_PADDING,
Bottom = 50 // Approximate padding to the bottom of the score panel.
},
Children = new Drawable[]
{
content = new Container { RelativeSizeAxes = Axes.Both },
spinner = new LoadingSpinner()
}
};
}
[BackgroundDependencyLoader]
private void load()
{
Score.BindValueChanged(populateStatistics, true);
}
private CancellationTokenSource loadCancellation;
private void populateStatistics(ValueChangedEvent<ScoreInfo> score)
{
loadCancellation?.Cancel();
loadCancellation = null;
foreach (var child in content)
child.FadeOut(150).Expire();
var newScore = score.NewValue;
if (newScore == null)
return;
if (newScore.HitEvents == null || newScore.HitEvents.Count == 0)
{
content.Add(new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new MessagePlaceholder("Extended statistics are only available after watching a replay!"),
new ReplayDownloadButton(newScore)
{
Scale = new Vector2(1.5f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
});
}
else
{
spinner.Show();
var localCancellationSource = loadCancellation = new CancellationTokenSource();
IBeatmap playableBeatmap = null;
// Todo: The placement of this is temporary. Eventually we'll both generate the playable beatmap _and_ run through it in a background task to generate the hit events.
Task.Run(() =>
{
playableBeatmap = beatmapManager.GetWorkingBeatmap(newScore.Beatmap).GetPlayableBeatmap(newScore.Ruleset, newScore.Mods ?? Array.Empty<Mod>());
}, loadCancellation.Token).ContinueWith(t => Schedule(() =>
{
var rows = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(30, 15),
Alpha = 0
};
foreach (var row in newScore.Ruleset.CreateInstance().CreateStatisticsForScore(newScore, playableBeatmap))
{
rows.Add(new GridContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Content = new[]
{
row.Columns?.Select(c => new StatisticContainer(c)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}).Cast<Drawable>().ToArray()
},
ColumnDimensions = Enumerable.Range(0, row.Columns?.Length ?? 0)
.Select(i => row.Columns[i].Dimension ?? new Dimension()).ToArray(),
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
});
}
LoadComponentAsync(rows, d =>
{
if (Score.Value != newScore)
return;
spinner.Hide();
content.Add(d);
d.FadeIn(250, Easing.OutQuint);
}, localCancellationSource.Token);
}), localCancellationSource.Token);
}
}
protected override bool OnClick(ClickEvent e)
{
ToggleVisibility();
return true;
}
protected override void PopIn() => this.FadeIn(150, Easing.OutQuint);
protected override void PopOut() => this.FadeOut(150, Easing.OutQuint);
protected override void Dispose(bool isDisposing)
{
loadCancellation?.Cancel();
base.Dispose(isDisposing);
}
}
}