osu/osu.Game.Tests/Visual/Menus/TestSceneMainMenu.cs

38 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.Menu;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Menus
{
public partial class TestSceneMainMenu : OsuGameTestScene
{
private OnlineMenuBanner onlineMenuBanner => Game.ChildrenOfType<OnlineMenuBanner>().Single();
[Test]
public void TestOnlineMenuBanner()
{
AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
{
Images = new[]
{
new APIMenuImage
{
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
Url = @"https://osu.ppy.sh/home/news/2023-12-21-project-loved-december-2023",
}
}
});
AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddStep("enter menu", () => InputManager.Key(Key.Enter));
AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
}
}
}