mirror of https://github.com/ppy/osu
38 lines
1.4 KiB
C#
38 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Screens.Menu;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Menus
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{
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public partial class TestSceneMainMenu : OsuGameTestScene
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{
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private OnlineMenuBanner onlineMenuBanner => Game.ChildrenOfType<OnlineMenuBanner>().Single();
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[Test]
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public void TestOnlineMenuBanner()
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{
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AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
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{
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Images = new[]
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{
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new APIMenuImage
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{
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Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
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Url = @"https://osu.ppy.sh/home/news/2023-12-21-project-loved-december-2023",
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}
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}
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});
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AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
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AddStep("enter menu", () => InputManager.Key(Key.Enter));
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AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
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}
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}
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}
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