osu/osu.Game.Tests/Visual/Editing/TestSceneTapTimingControl.cs

171 lines
5.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Timing;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing
{
[TestFixture]
public partial class TestSceneTapTimingControl : EditorClockTestScene
{
private EditorBeatmap editorBeatmap => editorBeatmapContainer?.EditorBeatmap;
private TestSceneHitObjectComposer.EditorBeatmapContainer editorBeatmapContainer;
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
[Cached]
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
private TapTimingControl control;
private OsuSpriteText timingInfo;
[Resolved]
private AudioManager audio { get; set; }
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create beatmap", () =>
{
Beatmap.Value = new WaveformTestBeatmap(audio);
});
AddStep("Create component", () =>
{
Child = editorBeatmapContainer = new TestSceneHitObjectComposer.EditorBeatmapContainer(Beatmap.Value)
{
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
Width = 400,
Scale = new Vector2(1.5f),
Child = control = new TapTimingControl(),
},
timingInfo = new OsuSpriteText(),
}
};
selectedGroup.Value = editorBeatmap.ControlPointInfo.Groups.First();
});
}
protected override void Update()
{
base.Update();
if (selectedGroup.Value != null)
timingInfo.Text = $"offset: {selectedGroup.Value.Time:N2} bpm: {selectedGroup.Value.ControlPoints.OfType<TimingControlPoint>().First().BPM:N2}";
}
[Test]
public void TestBasic()
{
AddStep("set low bpm", () =>
{
editorBeatmap.ControlPointInfo.TimingPoints.First().BeatLength = 1000;
});
AddStep("click tap button", () =>
{
control.ChildrenOfType<OsuButton>()
.Last()
.TriggerClick();
});
AddSliderStep("BPM", 30, 400, 128, bpm =>
{
if (editorBeatmap == null)
return;
editorBeatmap.ControlPointInfo.TimingPoints.First().BeatLength = 60000f / bpm;
});
}
[Test]
public void TestTapThenReset()
{
AddStep("click tap button", () =>
{
control.ChildrenOfType<OsuButton>()
.Last()
.TriggerClick();
});
AddUntilStep("wait for track playing", () => EditorClock.IsRunning);
AddStep("click reset button", () =>
{
control.ChildrenOfType<OsuButton>()
.First()
.TriggerClick();
});
AddUntilStep("wait for track stopped", () => !EditorClock.IsRunning);
}
[Test]
public void TestNoCrashesWhenNoGroupSelected()
{
AddStep("unset selected group", () => selectedGroup.Value = null);
AddStep("press T to tap", () => InputManager.Key(Key.T));
AddStep("click tap button", () =>
{
control.ChildrenOfType<OsuButton>()
.Last()
.TriggerClick();
});
AddStep("click reset button", () =>
{
control.ChildrenOfType<OsuButton>()
.First()
.TriggerClick();
});
AddStep("adjust offset", () =>
{
var adjustOffsetButton = control.ChildrenOfType<TimingAdjustButton>().First();
InputManager.MoveMouseTo(adjustOffsetButton);
InputManager.Click(MouseButton.Left);
});
AddStep("adjust BPM", () =>
{
var adjustBPMButton = control.ChildrenOfType<TimingAdjustButton>().Last();
InputManager.MoveMouseTo(adjustBPMButton);
InputManager.Click(MouseButton.Left);
});
}
protected override void Dispose(bool isDisposing)
{
Beatmap.Disabled = false;
base.Dispose(isDisposing);
}
}
}