mirror of
https://github.com/ppy/osu
synced 2024-12-11 17:42:28 +00:00
127 lines
6.3 KiB
XML
127 lines
6.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProjectGuid>{48F4582B-7687-4621-9CBE-5C24197CB536}</ProjectGuid>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<RootNamespace>osu.Game.Rulesets.Mania</RootNamespace>
|
|
<AssemblyName>osu.Game.Rulesets.Mania</AssemblyName>
|
|
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
|
<FileAlignment>512</FileAlignment>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>bin\Debug\</OutputPath>
|
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
|
<LangVersion>6</LangVersion>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
<DebugType>pdbonly</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>bin\Release\</OutputPath>
|
|
<DefineConstants>TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
|
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
|
|
<Private>True</Private>
|
|
</Reference>
|
|
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
|
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
|
|
<Private>True</Private>
|
|
</Reference>
|
|
<Reference Include="System" />
|
|
<Reference Include="System.Core" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs" />
|
|
<Compile Include="Beatmaps\Patterns\Legacy\DistanceObjectPatternGenerator.cs" />
|
|
<Compile Include="Beatmaps\Patterns\Legacy\PatternGenerator.cs" />
|
|
<Compile Include="Beatmaps\Patterns\PatternGenerator.cs" />
|
|
<Compile Include="Beatmaps\Patterns\Legacy\HitObjectPatternGenerator.cs" />
|
|
<Compile Include="Beatmaps\Patterns\Legacy\PatternType.cs" />
|
|
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
|
|
<Compile Include="Beatmaps\Patterns\Pattern.cs" />
|
|
<Compile Include="MathUtils\FastRandom.cs" />
|
|
<Compile Include="Judgements\HitWindows.cs" />
|
|
<Compile Include="Judgements\HoldNoteTailJudgement.cs" />
|
|
<Compile Include="Judgements\HoldNoteTickJudgement.cs" />
|
|
<Compile Include="Judgements\ManiaJudgement.cs" />
|
|
<Compile Include="ManiaDifficultyCalculator.cs" />
|
|
<Compile Include="Mods\IGenerateSpeedAdjustments.cs" />
|
|
<Compile Include="Objects\Drawables\DrawableBarLine.cs" />
|
|
<Compile Include="Objects\Drawables\DrawableHoldNote.cs" />
|
|
<Compile Include="Objects\Drawables\DrawableHoldNoteTick.cs" />
|
|
<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
|
|
<Compile Include="Objects\Drawables\DrawableNote.cs" />
|
|
<Compile Include="Objects\Drawables\Pieces\BodyPiece.cs" />
|
|
<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
|
|
<Compile Include="Objects\Drawables\Pieces\LaneGlowPiece.cs" />
|
|
<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
|
|
<Compile Include="Objects\Types\IHasColumn.cs" />
|
|
<Compile Include="Replays\ManiaAutoGenerator.cs" />
|
|
<Compile Include="Replays\ManiaFramedReplayInputHandler.cs" />
|
|
<Compile Include="Scoring\ManiaScoreProcessor.cs" />
|
|
<Compile Include="Objects\BarLine.cs" />
|
|
<Compile Include="Objects\HoldNote.cs" />
|
|
<Compile Include="Objects\HoldNoteTick.cs" />
|
|
<Compile Include="Objects\ManiaHitObject.cs" />
|
|
<Compile Include="Objects\Note.cs" />
|
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
<Compile Include="ManiaInputManager.cs" />
|
|
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
|
|
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
|
|
<Compile Include="Tests\TestCasePerformancePoints.cs" />
|
|
<Compile Include="Timing\GravityScrollingContainer.cs" />
|
|
<Compile Include="Timing\ScrollingAlgorithm.cs" />
|
|
<Compile Include="UI\Column.cs" />
|
|
<Compile Include="UI\DrawableManiaJudgement.cs" />
|
|
<Compile Include="UI\HitExplosion.cs" />
|
|
<Compile Include="UI\ManiaRulesetContainer.cs" />
|
|
<Compile Include="UI\ManiaPlayfield.cs" />
|
|
<Compile Include="ManiaRuleset.cs" />
|
|
<Compile Include="Mods\ManiaMod.cs" />
|
|
<Compile Include="Mods\ManiaModGravity.cs" />
|
|
<Compile Include="UI\SpecialColumnPosition.cs" />
|
|
<Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="..\osu.licenseheader">
|
|
<Link>osu.licenseheader</Link>
|
|
</None>
|
|
<None Include="app.config" />
|
|
<None Include="OpenTK.dll.config" />
|
|
<None Include="packages.config" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
|
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
|
<Name>osu.Framework</Name>
|
|
<Private>True</Private>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
|
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
|
<Name>osu.Game</Name>
|
|
<Private>True</Private>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
</Project> |