osu/osu.Game.Rulesets.Mania
smoogipoo 385f7cf85d Implement mania hold note body recycling 2020-08-18 17:56:48 +09:00
..
Beatmaps Replace iterated addition with rounding 2020-06-30 20:16:19 +02:00
Configuration
Difficulty
Edit Implement mania hold note body recycling 2020-08-18 17:56:48 +09:00
Judgements Increase PERFECT from 320 to 350 score 2020-07-28 17:59:52 +09:00
MathUtils
Mods Use enum values instead of class override 2020-07-16 21:29:39 +09:00
Objects Implement mania hold note body recycling 2020-08-18 17:56:48 +09:00
Properties
Replays Update naming 2020-07-22 19:53:45 +09:00
Resources/Testing/Beatmaps Add failing test case 2020-06-27 16:46:43 +02:00
Scoring Adjust mania scoring to be 95% based on accuracy 2020-07-28 17:58:58 +09:00
Skinning Re-implement support for small ticks 2020-07-29 16:14:19 +09:00
UI Merge branch 'master' into mania-hitexplosion-pooling 2020-07-30 10:40:29 +09:00
DualStageVariantGenerator.cs
ManiaInputManager.cs
ManiaRuleset.cs Add dynamic compilation exclusion rules for ruleset types 2020-07-10 14:49:44 +09:00
ManiaSettingsSubsection.cs
ManiaSkinComponent.cs
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs
osu.Game.Rulesets.Mania.csproj