osu/osu.Game
Dean Herbert 383245f43a Fix dialoged pushed to `DialogOverlay` too early potentially doing cross-thread transforms
As seen at https://github.com/ppy/osu/runs/6287700705?check_suite_focus=true.
2022-05-04 20:23:36 +09:00
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Audio
Beatmaps Merge pull request #16576 from frenzibyte/osu-distance-spacing 2022-05-03 12:15:18 +09:00
Collections
Configuration Add migration of song progress setting from config to component 2022-04-27 18:10:58 +09:00
Database
Extensions Update `TimeSpan` localisation to use `ToLocalisableString` 2022-04-28 11:12:50 +03:00
Graphics Reduce complexity of icon container nesting 2022-05-03 14:48:00 +09:00
IO
IPC
Input Split activation keybind to separate increase/decrease keybinds 2022-05-04 09:00:54 +03:00
Localisation Remove "grid" from strings 2022-05-04 16:31:20 +09:00
Migrations
Models
Online Update production endpoint to new version 2022-05-01 13:01:38 +09:00
Overlays Fix dialoged pushed to `DialogOverlay` too early potentially doing cross-thread transforms 2022-05-04 20:23:36 +09:00
Performance
Properties
Replays
Rulesets Rename value changed variable 2022-05-04 18:13:30 +09:00
Scoring
Screens Add highlighting to the position snap grid edges in addition to centre lines 2022-05-04 13:49:04 +09:00
Skinning Fix return condition from `EnsureMutableSkin` not accounting for "failed" imports 2022-04-29 13:46:18 +09:00
Stores
Storyboards
Tests Merge branch 'master' into multiplayer-force-start-2 2022-04-29 14:45:40 +09:00
Updater
Users
Utils Move `FastRandom` to `LegacyRandom` in `osu.Game` project 2022-04-28 19:01:21 +09:00
.editorconfig Add localisation length hinting 2022-04-28 19:26:28 +09:00
OsuGame.cs
OsuGameBase.cs
OsuGameBase_Importing.cs
PerformFromMenuRunner.cs
osu!.res
osu.Game.csproj Update framework 2022-04-30 23:52:36 +09:00