osu/osu.Game/Rulesets/Scoring
Bartłomiej Dach 69809390d3
Fix HUD unstable rate counter not including judgements before load complete
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
2021-11-11 13:36:05 +01:00
..
AccumulatingHealthProcessor.cs
DrainingHealthProcessor.cs Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across 2021-10-06 15:10:45 +09:00
HealthProcessor.cs
HitEvent.cs
HitEventExtensions.cs Fix HUD unstable rate counter not including judgements before load complete 2021-11-11 13:36:05 +01:00
HitResult.cs Avoid `Enum.GetValues` in each score population pass 2021-08-26 13:37:53 +09:00
HitWindows.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
JudgementProcessor.cs Fade display out during rewind (as the value displayed is no longer valid) 2021-10-05 15:39:29 +09:00
ScoreProcessor.cs Expose `HitEvents` publically from `ScoreProcessor` 2021-11-11 13:22:07 +01:00