osu/osu.Game.Rulesets.Mania
Dan Balasescu 9d8a26f373
Merge branch 'master' into diffcalc/refactor-strain-skill
2021-04-06 08:21:38 +09:00
..
Beatmaps Change static method to public 2021-03-30 16:56:20 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Refactor to abstract out strain logic into StrainSkill class 2021-04-03 20:52:39 +11:00
Edit return a string instead 2021-03-29 17:29:05 +08:00
Judgements
MathUtils
Mods Make ExpandDirection abstract 2021-02-24 15:05:12 +09:00
Objects Miss all ticks when hold note is hit 2021-03-31 12:21:14 +09:00
Properties
Replays Remove release delay for hold notes when generating autoplay 2021-03-22 22:45:21 +01:00
Resources/Testing/Beatmaps
Scoring Adjust scoring values to better fit osu!mania 2021-04-05 13:28:46 +09:00
Skinning Fix constant case 2021-03-22 16:19:29 +09:00
UI Add a basic guard against setting ScrollMethod too late in initialisation 2021-02-04 22:28:17 +09:00
DualStageVariantGenerator.cs
ManiaFilterCriteria.cs Fix misplaced parenthesis 2021-03-30 16:55:39 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Add osu!mania key filtering using "keys=4" at song select 2021-03-30 16:09:35 +09:00
ManiaSettingsSubsection.cs
ManiaSkinComponent.cs
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00