.. |
.vscode
|
…
|
|
Editor
|
Add far too many fixes for ruleset non-nullable requirements
|
2022-01-12 23:24:11 +09:00 |
Mods
|
…
|
|
Resources
|
Modify mania special skin to demonstrate failure case
|
2022-01-16 18:59:26 +01:00 |
Skinning
|
Fix drawable mania judgement scene looking broken
|
2022-01-16 18:56:21 +01:00 |
ManiaBeatmapConversionTest.cs
|
Replace usage of `TimeoutAttribute` to fix beatmap conversion test failures
|
2022-01-04 11:51:41 +09:00 |
ManiaBeatmapSampleConversionTest.cs
|
Change IHasRepeats.NodeSamples to IList from List
|
2021-10-23 01:59:07 -07:00 |
ManiaColumnTypeTest.cs
|
Apply batch fixing of built-in types using `var`
|
2021-10-27 13:04:41 +09:00 |
ManiaDifficultyCalculatorTest.cs
|
Update difficulty calculator tests to also use `IWorkingBeatmap`
|
2021-11-15 19:16:49 +09:00 |
ManiaInputTestScene.cs
|
…
|
|
ManiaLegacyModConversionTest.cs
|
…
|
|
ManiaLegacyReplayTest.cs
|
…
|
|
TestSceneAutoGeneration.cs
|
…
|
|
TestSceneColumn.cs
|
…
|
|
TestSceneDrawableManiaHitObject.cs
|
Update a few more missed event changes in tests
|
2021-09-16 22:41:35 +09:00 |
TestSceneHoldNoteInput.cs
|
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
|
2022-01-18 22:57:39 +09:00 |
TestSceneManiaHitObjectSamples.cs
|
…
|
|
TestSceneManiaPlayer.cs
|
…
|
|
TestSceneNotes.cs
|
…
|
|
TestSceneOutOfOrderHits.cs
|
Update tests to use more correct control point definitions
|
2021-09-06 22:04:51 +09:00 |
TestScenePlayfieldCoveringContainer.cs
|
…
|
|
TestSceneStage.cs
|
…
|
|
TestSceneTimingBasedNoteColouring.cs
|
Expose and use test ruleset config cache in test scenes
|
2021-12-23 19:42:26 +01:00 |
osu.Game.Rulesets.Mania.Tests.csproj
|
Revert nunit test adaptor version bump until console output bug is resolved
|
2022-01-19 02:18:58 +09:00 |