osu/osu.Game.Rulesets.Mania.Tests
Dan Balasescu 3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
..
.vscode
Editor Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Mods
Resources Modify mania special skin to demonstrate failure case 2022-01-16 18:59:26 +01:00
Skinning Fix drawable mania judgement scene looking broken 2022-01-16 18:56:21 +01:00
ManiaBeatmapConversionTest.cs Replace usage of `TimeoutAttribute` to fix beatmap conversion test failures 2022-01-04 11:51:41 +09:00
ManiaBeatmapSampleConversionTest.cs Change IHasRepeats.NodeSamples to IList from List 2021-10-23 01:59:07 -07:00
ManiaColumnTypeTest.cs Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
ManiaDifficultyCalculatorTest.cs Update difficulty calculator tests to also use `IWorkingBeatmap` 2021-11-15 19:16:49 +09:00
ManiaInputTestScene.cs
ManiaLegacyModConversionTest.cs
ManiaLegacyReplayTest.cs
TestSceneAutoGeneration.cs
TestSceneColumn.cs
TestSceneDrawableManiaHitObject.cs Update a few more missed event changes in tests 2021-09-16 22:41:35 +09:00
TestSceneHoldNoteInput.cs Remove all usage of `BaseDifficulty` (and access `Difficulty` instead) 2022-01-18 22:57:39 +09:00
TestSceneManiaHitObjectSamples.cs
TestSceneManiaPlayer.cs
TestSceneNotes.cs
TestSceneOutOfOrderHits.cs Update tests to use more correct control point definitions 2021-09-06 22:04:51 +09:00
TestScenePlayfieldCoveringContainer.cs
TestSceneStage.cs
TestSceneTimingBasedNoteColouring.cs Expose and use test ruleset config cache in test scenes 2021-12-23 19:42:26 +01:00
osu.Game.Rulesets.Mania.Tests.csproj Revert nunit test adaptor version bump until console output bug is resolved 2022-01-19 02:18:58 +09:00