osu/osu.Game/Online/Rooms
2021-02-16 19:34:01 +09:00
..
GameTypes
RoomStatuses
APICreatedRoom.cs
APILeaderboard.cs
APIPlaylistBeatmap.cs
APIScoreToken.cs
BeatmapAvailability.cs Fix using private constructor on MessagePack object 2021-02-02 17:45:11 +03:00
CreateRoomRequest.cs
CreateRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GameType.cs
GetRoomLeaderboardRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomsRequest.cs Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
IndexedMultiplayerScores.cs
IndexPlaylistScoresRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
IndexScoresParams.cs
JoinRoomRequest.cs
MultiplayerScore.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
MultiplayerScores.cs
MultiplayerScoresAround.cs
OnlinePlayBeatmapAvailablilityTracker.cs Fix initial state transfer regressing 2021-02-09 16:02:56 +09:00
PartRoomRequest.cs
PlaylistExtensions.cs
PlaylistItem.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
Room.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
RoomAvailability.cs
RoomCategory.cs Revert RoomCategory naming change to avoid json deserialization failures 2020-12-25 23:34:29 +09:00
RoomStatus.cs
ShowPlaylistUserScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
SubmitRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00