osu/osu.Game.Rulesets.Taiko.Tests
2024-02-16 20:08:57 +03:00
..
.vscode Update other VS code configuration files 2024-02-16 01:45:30 +03:00
Editor Test multiple values, including default 2023-12-06 17:16:20 +09:00
Judgements Add failing test covering counting multiple swell hits per frame 2023-10-04 19:08:02 +02:00
Mods Add mania/osu sudden death mod tests 2023-12-22 16:43:09 +09:00
Resources Add resources covering failure case 2024-02-06 12:27:47 +01:00
Skinning Merge branch 'master' into constant-taiko-input-drum-width 2024-01-26 17:18:26 +09:00
DrawableTaikoRulesetTestScene.cs
DrawableTestHit.cs Automated pass 2023-06-24 01:00:03 +09:00
DrawableTestStrongHit.cs Automated pass 2023-06-24 01:00:03 +09:00
HitObjectApplicationTestScene.cs
osu.Game.Rulesets.Taiko.Tests.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00
TaikoBeatmapConversionTest.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoDifficultyCalculatorTest.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoHealthProcessorTest.cs Cache created judgement in HitObject 2024-02-09 23:20:31 +03:00
TaikoLegacyModConversionTest.cs Don't convert TaikoModRandom to/from legacy mods 2023-12-17 23:47:50 -08:00
TaikoRateAdjustedDisplayDifficultyTest.cs Add testing for GetRateAdjustedDisplayDifficulty() implementations 2023-12-14 20:41:12 +01:00
TaikoScoreProcessorTest.cs Rename class/file (this is not a test scene) 2023-12-19 14:27:29 +09:00
TestSceneBarLineApplication.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneBarLineGeneration.cs
TestSceneDrumRollApplication.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneDrumSampleTriggerSource.cs Don't apply decoupling to SpectatorPlayerClocks 2023-09-22 16:22:35 +09:00
TestSceneDrumTouchInputArea.cs
TestSceneFlyingHits.cs Apply a few other code reviews 2023-06-29 17:28:06 +09:00
TestSceneHitApplication.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneHits.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneSampleOutput.cs Update tests to match new expectations 2023-06-30 15:42:58 +09:00
TestSceneScoring.cs Apply mod multipliers to local score V1/V2 reimplementations 2023-10-09 13:04:12 +02:00
TestSceneTaikoHitObjectSamples.cs
TestSceneTaikoPlayer.cs Automated pass 2023-06-24 01:00:03 +09:00
TestSceneTaikoPlayerLegacySkin.cs
TestSceneTaikoSuddenDeath.cs Automated pass 2023-06-24 01:00:03 +09:00