osu/osu.Game/Tests/Visual
Salman Ahmed 064468faad Refactor editor saving test scene for scalability 2022-01-26 07:57:46 +03:00
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Multiplayer Fix multiple tests via null checks and changing `ToLive` to `Detach` 2022-01-12 17:00:17 +09:00
OnlinePlay Add test coverage of aggregate room scores displaying correctly 2022-01-18 14:00:12 +09:00
Spectator
DependencyProvidingContainer.cs
EditorClockTestScene.cs Update broken test scenes to match new `OsuTestScene` logic 2022-01-18 13:41:50 +09:00
EditorSavingTestScene.cs Refactor editor saving test scene for scalability 2022-01-26 07:57:46 +03:00
EditorTestScene.cs Recreate test beatmap of `EditorTestScene` on set up 2022-01-25 13:03:27 +03:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs
OsuGameTestScene.cs Apply same fix to `OsuGameTestScene` 2022-01-24 17:05:49 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs
OsuTestScene.cs Fix cases of `Access` instead of `Realm` 2022-01-25 12:58:15 +09:00
PlacementBlueprintTestScene.cs
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs Remove unnecessary null check and associated comment 2022-01-14 23:26:29 +09:00
ScreenTestScene.cs Avoid adding "exit all screens" step when running tests interactively 2022-01-24 16:40:16 +09:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Rename `RealmContextFactory` to `RealmAccess` 2022-01-24 20:38:07 +09:00
TestPlayer.cs Add protections against test null refs when beatmap load fails 2022-01-12 17:49:11 +09:00
TestReplayPlayer.cs
TestUserLookupCache.cs