osu/osu.Game.Rulesets.Osu
Henry Lin 37328f8d24 Extract hit object positioning logic to a separate class
It is intentional to not rename the identifiers at this point to produce a cleaner diff.
2022-03-09 20:36:31 +08:00
..
Beatmaps Move approach rate to `EffectControlPoint` 2021-09-03 16:58:16 +09:00
Configuration
Difficulty Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
Edit Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Judgements
Mods Extract hit object positioning logic to a separate class 2022-03-09 20:36:31 +08:00
Objects Assign position to spinner ticks for correct positional playback 2022-01-15 14:24:52 +03:00
Properties
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Resources/Testing/Beatmaps
Scoring
Skinning Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Statistics Fix CI reported warnings 2022-01-12 22:39:00 +09:00
UI Merge branch 'master' into aimassist-mod 2022-02-02 15:18:48 +09:00
Utils Apply batch fixing of built-in types using `var` 2021-10-27 13:04:41 +09:00
OsuInputManager.cs Avoid blocking `Active` state propagation 2021-12-16 19:57:24 +09:00
OsuRuleset.cs Add adaptive speed mod 2022-03-02 09:57:52 +08:00
OsuSkinComponent.cs
OsuSkinComponents.cs Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00
osu.Game.Rulesets.Osu.csproj