osu/osu.Game.Rulesets.Taiko.Tests
Bartłomiej Dach a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
..
.vscode Fix targeting netcoreapp2.1 in many places 2018-12-21 10:24:32 +09:00
TaikoBeatmapConversionTest.cs Use expression body 2019-08-05 10:02:28 +02:00
TaikoDifficultyCalculatorTest.cs Remove LegacyDifficultyCalculator 2019-02-21 13:12:37 +09:00
TaikoLegacyModConversionTest.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
TestSceneInputDrum.cs Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
TestSceneSwellJudgements.cs Fix swell ticks having non-zero time offsets 2019-09-02 13:25:39 +09:00
TestSceneTaikoPlayfield.cs Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
TestSceneTaikoSuddenDeath.cs Fix sudden death not being applied on first run 2019-06-21 16:37:06 +09:00
osu.Game.Rulesets.Taiko.Tests.csproj Bump NUnit3TestAdapter from 3.15.0 to 3.15.1 2019-08-30 13:36:31 +00:00