osu/osu.Game/Overlays/Comments/CancellableCommentEditor.cs

72 lines
2.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Comments
{
public abstract class CancellableCommentEditor : CommentEditor
{
public Action OnCancel;
[BackgroundDependencyLoader]
private void load()
{
ButtonsContainer.Add(new CancelButton
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Action = () => OnCancel?.Invoke()
});
}
private class CancelButton : OsuHoverContainer
{
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
private readonly Box background;
public CancelButton()
{
AutoSizeAxes = Axes.Both;
Child = new CircularContainer
{
Masking = true,
Height = 25,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Margin = new MarginPadding { Horizontal = 20 },
Text = @"Cancel"
}
}
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Light4;
HoverColour = colourProvider.Light3;
}
}
}
}