osu/osu.Game.Rulesets.Taiko/Mods
2024-01-20 01:53:39 +03:00
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TaikoModAutoplay.cs Added missing mod incompatabilities 2023-02-28 15:20:53 +00:00
TaikoModCinema.cs Added missing mod incompatabilities 2023-02-28 15:20:53 +00:00
TaikoModClassic.cs Change taiko hit position to always match stable 2024-01-20 01:53:39 +03:00
TaikoModDaycore.cs Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
TaikoModDifficultyAdjust.cs
TaikoModDoubleTime.cs Add progressive score multiplier for DT 2023-04-10 13:31:48 +09:00
TaikoModEasy.cs Change ruleset mod description types 2022-08-10 16:09:11 -04:00
TaikoModFlashlight.cs Update remaining usages of playfield height 2024-01-20 01:45:39 +03:00
TaikoModHalfTime.cs Add progressive score multiplier for HT 2023-04-10 13:35:48 +09:00
TaikoModHardRock.cs
TaikoModHidden.cs Fix nested hits not being hittable if cut off by parent object ending 2023-07-15 18:44:47 +02:00
TaikoModMuted.cs
TaikoModNightcore.cs Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
TaikoModNoFail.cs
TaikoModPerfect.cs
TaikoModRandom.cs Change ruleset mod description types 2022-08-10 16:09:11 -04:00
TaikoModRelax.cs Merge branch 'master' into taiko-single-tap 2023-02-28 15:22:41 +00:00
TaikoModSingleTap.cs Expose taiko input manager in same manner as osu! 2023-03-08 22:52:06 +01:00
TaikoModSuddenDeath.cs
TaikoModSwap.cs Change ruleset mod description types 2022-08-10 16:09:11 -04:00