mirror of https://github.com/ppy/osu
123 lines
4.1 KiB
C#
123 lines
4.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
|
using osu.Game.Rulesets.Mania.Objects;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Tests.Beatmaps;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Tests
|
|
{
|
|
[TestFixture]
|
|
[Timeout(10000)]
|
|
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue>
|
|
{
|
|
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
|
|
|
|
[TestCase("basic")]
|
|
[TestCase("zero-length-slider")]
|
|
public void Test(string name) => base.Test(name);
|
|
|
|
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
|
{
|
|
yield return new ConvertValue
|
|
{
|
|
StartTime = hitObject.StartTime,
|
|
EndTime = hitObject.GetEndTime(),
|
|
Column = ((ManiaHitObject)hitObject).Column
|
|
};
|
|
}
|
|
|
|
private readonly Dictionary<HitObject, RngSnapshot> rngSnapshots = new Dictionary<HitObject, RngSnapshot>();
|
|
|
|
protected override void OnConversionGenerated(HitObject original, IEnumerable<HitObject> result, IBeatmapConverter beatmapConverter)
|
|
{
|
|
base.OnConversionGenerated(original, result, beatmapConverter);
|
|
|
|
rngSnapshots[original] = new RngSnapshot(beatmapConverter);
|
|
}
|
|
|
|
protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]);
|
|
|
|
protected override Ruleset CreateRuleset() => new ManiaRuleset();
|
|
}
|
|
|
|
public class RngSnapshot
|
|
{
|
|
public readonly uint RandomW;
|
|
public readonly uint RandomX;
|
|
public readonly uint RandomY;
|
|
public readonly uint RandomZ;
|
|
|
|
public RngSnapshot(IBeatmapConverter converter)
|
|
{
|
|
var maniaConverter = (ManiaBeatmapConverter)converter;
|
|
RandomW = maniaConverter.Random.W;
|
|
RandomX = maniaConverter.Random.X;
|
|
RandomY = maniaConverter.Random.Y;
|
|
RandomZ = maniaConverter.Random.Z;
|
|
}
|
|
}
|
|
|
|
public class ManiaConvertMapping : ConvertMapping<ConvertValue>, IEquatable<ManiaConvertMapping>
|
|
{
|
|
public uint RandomW;
|
|
public uint RandomX;
|
|
public uint RandomY;
|
|
public uint RandomZ;
|
|
|
|
public ManiaConvertMapping()
|
|
{
|
|
}
|
|
|
|
public ManiaConvertMapping(RngSnapshot snapshot)
|
|
{
|
|
RandomW = snapshot.RandomW;
|
|
RandomX = snapshot.RandomX;
|
|
RandomY = snapshot.RandomY;
|
|
RandomZ = snapshot.RandomZ;
|
|
}
|
|
|
|
public override void PostProcess()
|
|
{
|
|
base.PostProcess();
|
|
Objects.Sort();
|
|
}
|
|
|
|
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;
|
|
public override bool Equals(ConvertMapping<ConvertValue> other) => base.Equals(other) && Equals(other as ManiaConvertMapping);
|
|
}
|
|
|
|
public struct ConvertValue : IEquatable<ConvertValue>, IComparable<ConvertValue>
|
|
{
|
|
/// <summary>
|
|
/// A sane value to account for osu!stable using ints everwhere.
|
|
/// </summary>
|
|
private const float conversion_lenience = 2;
|
|
|
|
public double StartTime;
|
|
public double EndTime;
|
|
public int Column;
|
|
|
|
public bool Equals(ConvertValue other)
|
|
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
|
|
&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
|
|
&& Column == other.Column;
|
|
|
|
public int CompareTo(ConvertValue other)
|
|
{
|
|
int result = StartTime.CompareTo(other.StartTime);
|
|
|
|
if (result != 0)
|
|
return result;
|
|
|
|
return Column.CompareTo(other.Column);
|
|
}
|
|
}
|
|
}
|