osu/osu.Game/Overlays/Music
Dean Herbert 401cf2a955 Allow pausing game-wide audio via hotkey as long as LocalUserPlaying is not set
`Player` seems to handle this correctly locally already, which is to say
if the user attempts to toggle the pause state incorrectly, it will
still recover.

The logic stoppic this operation was only in the key binding handler,
which meant it was already possible from the now playing overlay this
whole time, so I *think* this should be quite safe.
2022-02-24 16:00:14 +09:00
..
CollectionDropdown.cs
FilterControl.cs
FilterCriteria.cs
MusicKeyBindingHandler.cs Allow pausing game-wide audio via hotkey as long as LocalUserPlaying is not set 2022-02-24 16:00:14 +09:00
Playlist.cs Remove ILive remnants 2022-01-26 15:12:07 +09:00
PlaylistItem.cs Remove ILive remnants 2022-01-26 15:12:07 +09:00
PlaylistOverlay.cs Fix playlist overlay null reference when attempting an empty selection 2022-02-09 10:16:45 +09:00