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Editor
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Change scale multiplier to be closer to expectations
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2021-05-03 15:25:18 +09:00 |
BeatmapSkinProvidingContainer.cs
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DefaultLegacySkin.cs
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DefaultSkin.cs
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Use ISample everywhere in Skin GetSample lookup path
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2021-02-18 18:32:28 +09:00 |
DefaultSkinConfiguration.cs
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GameplaySkinComponent.cs
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GlobalSkinColours.cs
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HUDSkinComponent.cs
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HUDSkinComponents.cs
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Remove text skin components in favour of plain `LegacySpriteText`s
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2021-03-13 06:05:36 +03:00 |
IAnimationTimeReference.cs
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IPooledSampleProvider.cs
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ISkin.cs
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Use ISample everywhere in Skin GetSample lookup path
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2021-02-18 18:32:28 +09:00 |
ISkinComponent.cs
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ISkinSource.cs
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LegacyAccuracyCounter.cs
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Replace abstract class with interface, attached to the actual components (not skinnable wrapper)
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2021-04-29 16:12:15 +09:00 |
LegacyBeatmapSkin.cs
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Use ISample everywhere in Skin GetSample lookup path
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2021-02-18 18:32:28 +09:00 |
LegacyColourCompatibility.cs
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LegacyFont.cs
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Add legacy font enum and extensions
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2021-03-13 06:05:36 +03:00 |
LegacyHealthDisplay.cs
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Replace abstract class with interface, attached to the actual components (not skinnable wrapper)
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2021-04-29 16:12:15 +09:00 |
LegacyJudgementPieceNew.cs
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LegacyJudgementPieceOld.cs
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LegacyManiaSkinConfiguration.cs
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LegacyManiaSkinConfigurationLookup.cs
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LegacyManiaSkinDecoder.cs
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Only trim trailing spaces to avoid breakage in storyboard parsing
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2021-03-18 16:30:30 +09:00 |
LegacyRollingCounter.cs
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Update legacy sprite text constructor
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2021-03-13 06:05:36 +03:00 |
LegacyScoreCounter.cs
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Replace abstract class with interface, attached to the actual components (not skinnable wrapper)
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2021-04-29 16:12:15 +09:00 |
LegacySkin.cs
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Merge branch 'master' into legacy-sprite-text-fonts
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2021-03-25 14:52:01 +03:00 |
LegacySkinConfiguration.cs
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Move hit circle font from osu! ruleset
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2021-03-13 06:05:36 +03:00 |
LegacySkinDecoder.cs
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Remove unnecessary second call to StripComments in skin parsing logic
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2021-03-25 13:35:42 +09:00 |
LegacySkinExtensions.cs
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Fix incorrect default font overlap for score and combo
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2021-03-26 10:35:46 +03:00 |
LegacySkinResourceStore.cs
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LegacySkinTransformer.cs
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Use ISample everywhere in Skin GetSample lookup path
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2021-02-18 18:32:28 +09:00 |
LegacySpriteText.cs
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Update legacy sprite text constructor
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2021-03-13 06:05:36 +03:00 |
PausableSkinnableSound.cs
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Add failing test
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2021-04-20 16:51:00 +09:00 |
PoolableSkinnableSample.cs
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Fix disposal rather than performing some weird hack
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2021-03-19 20:30:52 +09:00 |
Skin.cs
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Merge branch 'master' into fix-unsafe-skinnable-sample-play
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2021-03-18 19:51:46 +01:00 |
SkinConfigManager.cs
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SkinConfiguration.cs
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SkinCustomColourLookup.cs
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SkinFileInfo.cs
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SkinInfo.cs
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SkinManager.cs
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Change checks back to `Contains`
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2021-03-25 14:14:38 +09:00 |
SkinProvidingContainer.cs
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Use ISample everywhere in Skin GetSample lookup path
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2021-02-18 18:32:28 +09:00 |
SkinReloadableDrawable.cs
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SkinStore.cs
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SkinUtils.cs
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SkinnableDrawable.cs
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SkinnableSound.cs
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Fix back to front initialisation order
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2021-03-20 10:51:58 +09:00 |
SkinnableSprite.cs
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SkinnableSpriteText.cs
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Apply changes to UI components overriding functions with changing signatures
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2021-02-22 19:01:42 +09:00 |