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Multiplayer
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Change PlaylistItem.Beatmap to be an IBeatmapInfo
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2021-11-04 13:16:56 +09:00 |
OnlinePlay
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Merge pull request #15339 from smoogipoo/fix-test-crash
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2021-10-28 17:28:46 +09:00 |
Spectator
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Remove local "next frame" storage
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2021-06-10 22:41:38 +09:00 |
DependencyProvidingContainer.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
EditorClockTestScene.cs
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Fix EditorClock retaining a reference to potentially outdated ControlPointInfo
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2021-09-14 23:56:57 +09:00 |
EditorTestScene.cs
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Remove unused reader parameter
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2021-10-24 23:48:46 +09:00 |
LegacySkinPlayerTestScene.cs
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Fix intermittent HUD test failure
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2021-06-16 19:52:58 +09:00 |
ModPerfectTestScene.cs
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ModTestScene.cs
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OsuGameTestScene.cs
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Add test coverage of startup import sequence
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2021-10-13 12:19:10 +09:00 |
OsuGridTestScene.cs
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OsuManualInputManagerTestScene.cs
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Remove popover container from manual input manager test scene
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2021-08-28 20:20:42 +02:00 |
OsuTestScene.cs
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Add ability to make test APIBeatmaps from test scenes
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2021-10-25 14:18:13 +09:00 |
PlacementBlueprintTestScene.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
PlayerTestScene.cs
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Refactor exposed mod retrieval methods for better safety
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2021-09-10 11:09:13 +09:00 |
RateAdjustedBeatmapTestScene.cs
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ScreenTestScene.cs
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Remove unused using statement
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2021-10-06 05:30:49 +09:00 |
ScrollingTestContainer.cs
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SelectionBlueprintTestScene.cs
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Add catch selection blueprint visual test scene (without tests)
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2021-07-08 15:42:29 +09:00 |
SkinnableTestScene.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
TestPlayer.cs
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Replace all basic usages
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2021-10-02 02:22:23 +09:00 |
TestReplayPlayer.cs
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TestUserLookupCache.cs
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Rename "null user" tests to better explain purpose
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2021-11-02 17:13:37 +09:00 |