osu/osu.Game/Online
Dean Herbert 33cf4ba7f6
Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
Add AbortGameplay() to fix state transition race conditions during multiplayer load
2021-12-15 19:59:19 +09:00
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API Change IScoreInfo.User to an interface type 2021-12-10 16:11:49 +09:00
Chat Fixes code quality check failed 2021-12-14 16:23:51 +01:00
Leaderboards Use OnlineID instead of legacy IDs for equality and lookups 2021-12-10 16:11:48 +09:00
Multiplayer Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load 2021-12-15 19:59:19 +09:00
Placeholders Use LocalisableStrings where possible to leverage localisable text flow 2021-11-02 21:42:02 +01:00
Rooms Fix OnlinePlayBeatmapAvailabilityTracker potentially in incorrect state 2021-12-14 19:16:11 +09:00
Solo Reduce to 30s 2021-12-14 06:40:45 +09:00
Spectator Add a paired schedule in SpectatorClient.BeginPlaying 2021-12-06 17:07:19 +09:00
BeatmapDownloadTracker.cs Move beatmap download logic out of BeatmapManager 2021-11-25 17:29:41 +09:00
DevelopmentEndpointConfiguration.cs
DownloadState.cs
DownloadTracker.cs Implement new version of download tracker 2021-10-27 21:00:46 +09:00
EndpointConfiguration.cs
HubClientConnector.cs Replace usage of TypeNameHandling.All with custom type converter 2021-11-11 14:04:19 +09:00
IHubClientConnector.cs
OnlineViewContainer.cs
PollingComponent.cs
ProductionEndpointConfiguration.cs
ScoreDownloadTracker.cs Add MatchesOnlineID implementation for IScoreInfo 2021-12-10 18:34:31 +09:00
SignalRDerivedTypeWorkaroundJsonConverter.cs BASE_DERIVED -> BASE_TYPE_MAPPING 2021-11-21 06:30:14 +03:00
SignalRUnionWorkaroundResolver.cs BASE_DERIVED -> BASE_TYPE_MAPPING 2021-11-21 06:30:14 +03:00
SignalRWorkaroundTypes.cs BASE_DERIVED -> BASE_TYPE_MAPPING 2021-11-21 06:30:14 +03:00