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https://github.com/ppy/osu
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42 lines
1.5 KiB
C#
42 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Ranking.Expanded.Accuracy;
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using osuTK;
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namespace osu.Game.Screens.Ranking.Expanded
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{
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/// <summary>
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/// A counter for the player's total score to be displayed in the <see cref="ExpandedPanelMiddleContent"/>.
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/// </summary>
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public class TotalScoreCounter : RollingCounter<long>
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{
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protected override double RollingDuration => AccuracyCircle.ACCURACY_TRANSFORM_DURATION;
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protected override Easing RollingEasing => AccuracyCircle.ACCURACY_TRANSFORM_EASING;
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public TotalScoreCounter()
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{
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// Todo: AutoSize X removed here due to https://github.com/ppy/osu-framework/issues/3369
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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}
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protected override LocalisableString FormatCount(long count) => count.ToString("N0");
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protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
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{
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s.Anchor = Anchor.TopCentre;
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s.Origin = Anchor.TopCentre;
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s.Font = OsuFont.Torus.With(size: 60, weight: FontWeight.Light, fixedWidth: true);
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s.Spacing = new Vector2(-5, 0);
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});
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}
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}
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