mirror of
https://github.com/ppy/osu
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32 lines
869 B
C#
32 lines
869 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays;
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namespace osu.Game.Screens.Play
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{
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public class HotkeyRetryOverlay : HoldToConfirmOverlay, IKeyBindingHandler<GlobalAction>
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{
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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if (e.Repeat)
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return false;
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if (e.Action != GlobalAction.QuickRetry) return false;
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BeginConfirm();
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return true;
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}
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public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
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{
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if (e.Action != GlobalAction.QuickRetry) return;
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AbortConfirm();
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}
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}
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}
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