mirror of
https://github.com/ppy/osu
synced 2024-12-28 01:42:57 +00:00
310 lines
12 KiB
C#
310 lines
12 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Colour;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Scoring;
|
|
using osu.Game.Screens.Ranking.Contracted;
|
|
using osu.Game.Screens.Ranking.Expanded;
|
|
using osu.Game.Users;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Screens.Ranking
|
|
{
|
|
public class ScorePanel : CompositeDrawable, IStateful<PanelState>
|
|
{
|
|
/// <summary>
|
|
/// Width of the panel when contracted.
|
|
/// </summary>
|
|
public const float CONTRACTED_WIDTH = 130;
|
|
|
|
/// <summary>
|
|
/// Height of the panel when contracted.
|
|
/// </summary>
|
|
private const float contracted_height = 385;
|
|
|
|
/// <summary>
|
|
/// Width of the panel when expanded.
|
|
/// </summary>
|
|
public const float EXPANDED_WIDTH = 360;
|
|
|
|
/// <summary>
|
|
/// Height of the panel when expanded.
|
|
/// </summary>
|
|
private const float expanded_height = 586;
|
|
|
|
/// <summary>
|
|
/// Height of the top layer when the panel is expanded.
|
|
/// </summary>
|
|
private const float expanded_top_layer_height = 53;
|
|
|
|
/// <summary>
|
|
/// Height of the top layer when the panel is contracted.
|
|
/// </summary>
|
|
private const float contracted_top_layer_height = 30;
|
|
|
|
/// <summary>
|
|
/// Duration for the panel to resize into its expanded/contracted size.
|
|
/// </summary>
|
|
public const double RESIZE_DURATION = 200;
|
|
|
|
/// <summary>
|
|
/// Delay after <see cref="RESIZE_DURATION"/> before the top layer is expanded.
|
|
/// </summary>
|
|
public const double TOP_LAYER_EXPAND_DELAY = 100;
|
|
|
|
/// <summary>
|
|
/// Duration for the top layer expansion.
|
|
/// </summary>
|
|
private const double top_layer_expand_duration = 200;
|
|
|
|
/// <summary>
|
|
/// Duration for the panel contents to fade in.
|
|
/// </summary>
|
|
private const double content_fade_duration = 50;
|
|
|
|
private static readonly ColourInfo expanded_top_layer_colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#444"), Color4Extensions.FromHex("#333"));
|
|
private static readonly ColourInfo expanded_middle_layer_colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#555"), Color4Extensions.FromHex("#333"));
|
|
private static readonly Color4 contracted_top_layer_colour = Color4Extensions.FromHex("#353535");
|
|
private static readonly Color4 contracted_middle_layer_colour = Color4Extensions.FromHex("#353535");
|
|
|
|
public event Action<PanelState> StateChanged;
|
|
|
|
/// <summary>
|
|
/// An action to be invoked if this <see cref="ScorePanel"/> is clicked while in an expanded state.
|
|
/// </summary>
|
|
public Action PostExpandAction;
|
|
|
|
public readonly ScoreInfo Score;
|
|
|
|
private bool displayWithFlair;
|
|
|
|
private Container content;
|
|
|
|
private Container topLayerContainer;
|
|
private Drawable topLayerBackground;
|
|
private Container topLayerContentContainer;
|
|
private Drawable topLayerContent;
|
|
|
|
private Container middleLayerContainer;
|
|
private Drawable middleLayerBackground;
|
|
private Container middleLayerContentContainer;
|
|
private Drawable middleLayerContent;
|
|
|
|
public ScorePanel(ScoreInfo score, bool isNewLocalScore = false)
|
|
{
|
|
Score = score;
|
|
displayWithFlair = isNewLocalScore;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
// ScorePanel doesn't include the top extruding area in its own size.
|
|
// Adding a manual offset here allows the expanded version to take on an "acceptable" vertical centre when at 100% UI scale.
|
|
const float vertical_fudge = 20;
|
|
|
|
InternalChild = content = new Container
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(40),
|
|
Y = vertical_fudge,
|
|
Children = new Drawable[]
|
|
{
|
|
topLayerContainer = new Container
|
|
{
|
|
Name = "Top layer",
|
|
RelativeSizeAxes = Axes.X,
|
|
Alpha = 0,
|
|
Height = 120,
|
|
Children = new Drawable[]
|
|
{
|
|
new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
CornerRadius = 20,
|
|
CornerExponent = 2.5f,
|
|
Masking = true,
|
|
Child = topLayerBackground = new Box { RelativeSizeAxes = Axes.Both }
|
|
},
|
|
topLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both }
|
|
}
|
|
},
|
|
middleLayerContainer = new Container
|
|
{
|
|
Name = "Middle layer",
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
CornerRadius = 20,
|
|
CornerExponent = 2.5f,
|
|
Masking = true,
|
|
Children = new[]
|
|
{
|
|
middleLayerBackground = new Box { RelativeSizeAxes = Axes.Both },
|
|
new UserCoverBackground
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
User = Score.User,
|
|
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.5f), Color4Extensions.FromHex("#444").Opacity(0))
|
|
}
|
|
}
|
|
},
|
|
middleLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both }
|
|
}
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
updateState();
|
|
|
|
topLayerBackground.FinishTransforms(false, nameof(Colour));
|
|
middleLayerBackground.FinishTransforms(false, nameof(Colour));
|
|
}
|
|
|
|
private PanelState state = PanelState.Contracted;
|
|
|
|
public PanelState State
|
|
{
|
|
get => state;
|
|
set
|
|
{
|
|
if (state == value)
|
|
return;
|
|
|
|
state = value;
|
|
|
|
if (IsLoaded)
|
|
updateState();
|
|
|
|
StateChanged?.Invoke(value);
|
|
}
|
|
}
|
|
|
|
private void updateState()
|
|
{
|
|
topLayerContent?.FadeOut(content_fade_duration).Expire();
|
|
middleLayerContent?.FadeOut(content_fade_duration).Expire();
|
|
|
|
switch (state)
|
|
{
|
|
case PanelState.Expanded:
|
|
Size = new Vector2(EXPANDED_WIDTH, expanded_height);
|
|
|
|
topLayerBackground.FadeColour(expanded_top_layer_colour, RESIZE_DURATION, Easing.OutQuint);
|
|
middleLayerBackground.FadeColour(expanded_middle_layer_colour, RESIZE_DURATION, Easing.OutQuint);
|
|
|
|
topLayerContentContainer.Add(topLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0));
|
|
middleLayerContentContainer.Add(middleLayerContent = new ExpandedPanelMiddleContent(Score, displayWithFlair).With(d => d.Alpha = 0));
|
|
|
|
// only the first expanded display should happen with flair.
|
|
displayWithFlair = false;
|
|
break;
|
|
|
|
case PanelState.Contracted:
|
|
Size = new Vector2(CONTRACTED_WIDTH, contracted_height);
|
|
|
|
topLayerBackground.FadeColour(contracted_top_layer_colour, RESIZE_DURATION, Easing.OutQuint);
|
|
middleLayerBackground.FadeColour(contracted_middle_layer_colour, RESIZE_DURATION, Easing.OutQuint);
|
|
|
|
topLayerContentContainer.Add(topLayerContent = new ContractedPanelTopContent(Score).With(d => d.Alpha = 0));
|
|
middleLayerContentContainer.Add(middleLayerContent = new ContractedPanelMiddleContent(Score).With(d => d.Alpha = 0));
|
|
break;
|
|
}
|
|
|
|
content.ResizeTo(Size, RESIZE_DURATION, Easing.OutQuint);
|
|
|
|
bool topLayerExpanded = topLayerContainer.Y < 0;
|
|
|
|
// If the top layer was already expanded, then we don't need to wait for the resize and can instead transform immediately. This looks better when changing the panel state.
|
|
using (BeginDelayedSequence(topLayerExpanded ? 0 : RESIZE_DURATION + TOP_LAYER_EXPAND_DELAY, true))
|
|
{
|
|
topLayerContainer.FadeIn();
|
|
|
|
switch (state)
|
|
{
|
|
case PanelState.Expanded:
|
|
topLayerContainer.MoveToY(-expanded_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint);
|
|
middleLayerContainer.MoveToY(expanded_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint);
|
|
break;
|
|
|
|
case PanelState.Contracted:
|
|
topLayerContainer.MoveToY(-contracted_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint);
|
|
middleLayerContainer.MoveToY(contracted_top_layer_height / 2, top_layer_expand_duration, Easing.OutQuint);
|
|
break;
|
|
}
|
|
|
|
topLayerContent?.FadeIn(content_fade_duration);
|
|
middleLayerContent?.FadeIn(content_fade_duration);
|
|
}
|
|
}
|
|
|
|
public override Vector2 Size
|
|
{
|
|
get => base.Size;
|
|
set
|
|
{
|
|
base.Size = value;
|
|
|
|
// Auto-size isn't used to avoid 1-frame issues and because the score panel is removed/re-added to the container.
|
|
if (trackingContainer != null)
|
|
trackingContainer.Size = value;
|
|
}
|
|
}
|
|
|
|
protected override bool OnClick(ClickEvent e)
|
|
{
|
|
if (State == PanelState.Contracted)
|
|
{
|
|
State = PanelState.Expanded;
|
|
return true;
|
|
}
|
|
|
|
PostExpandAction?.Invoke();
|
|
|
|
return true;
|
|
}
|
|
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
|
|
=> base.ReceivePositionalInputAt(screenSpacePos)
|
|
|| topLayerContainer.ReceivePositionalInputAt(screenSpacePos)
|
|
|| middleLayerContainer.ReceivePositionalInputAt(screenSpacePos);
|
|
|
|
private ScorePanelTrackingContainer trackingContainer;
|
|
|
|
/// <summary>
|
|
/// Creates a <see cref="ScorePanelTrackingContainer"/> which this <see cref="ScorePanel"/> can reside inside.
|
|
/// The <see cref="ScorePanelTrackingContainer"/> will track the size of this <see cref="ScorePanel"/>.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This <see cref="ScorePanel"/> is immediately added as a child of the <see cref="ScorePanelTrackingContainer"/>.
|
|
/// </remarks>
|
|
/// <returns>The <see cref="ScorePanelTrackingContainer"/>.</returns>
|
|
/// <exception cref="InvalidOperationException">If a <see cref="ScorePanelTrackingContainer"/> already exists.</exception>
|
|
public ScorePanelTrackingContainer CreateTrackingContainer()
|
|
{
|
|
if (trackingContainer != null)
|
|
throw new InvalidOperationException("A score panel container has already been created.");
|
|
|
|
return trackingContainer = new ScorePanelTrackingContainer(this);
|
|
}
|
|
}
|
|
}
|