osu/osu.Game.Tests
Samuel Cattini-Schultz 66643a97b0 Add a list of mods to Skill class
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
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Audio
Beatmaps
Chat Set static locally in test to ensure tests always run correctly 2021-02-12 21:30:02 +09:00
Collections/IO
Editing
Gameplay
Input
Mods Remove ModValidationTest 2021-02-05 12:40:42 +09:00
NonVisual Add a list of mods to Skill class 2021-02-20 20:37:44 +11:00
Online Redirect batch imports to a separate task scheduler to avoid contention with interactive actions 2021-02-17 19:41:18 +09:00
Resources
Rulesets Update implementation of AdjustableAudioComponents 2021-02-18 15:44:23 +09:00
Scores/IO
ScrollAlgorithms
Skins
Testing
Visual Add failing test for pausing when pause support is disabled 2021-02-20 14:20:13 +09:00
ImportTest.cs
osu.Game.Tests.csproj Update nunit in line with framework 2021-02-15 21:42:35 +09:00
WaveformTestBeatmap.cs