osu/osu.Game/Beatmaps/ControlPoints
Dean Herbert caa88c6100 Use CreateCopy instead of Clone interface
I was going for conformity by using the IClonable interface, but it
doesn't look like we use it anywhere else in the project.
2021-01-05 13:13:52 +09:00
..
ControlPoint.cs Clone and copy ControlPointInfo when retrieving a playable beatmap 2021-01-04 16:37:07 +09:00
ControlPointGroup.cs
ControlPointInfo.cs Use CreateCopy instead of Clone interface 2021-01-05 13:13:52 +09:00
DifficultyControlPoint.cs Clone and copy ControlPointInfo when retrieving a playable beatmap 2021-01-04 16:37:07 +09:00
EffectControlPoint.cs Clone and copy ControlPointInfo when retrieving a playable beatmap 2021-01-04 16:37:07 +09:00
SampleControlPoint.cs Clone and copy ControlPointInfo when retrieving a playable beatmap 2021-01-04 16:37:07 +09:00
TimingControlPoint.cs Clone and copy ControlPointInfo when retrieving a playable beatmap 2021-01-04 16:37:07 +09:00