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https://github.com/ppy/osu
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73 lines
2.2 KiB
C#
73 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests.Mods
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{
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public partial class TestSceneManiaModSuddenDeath : ModFailConditionTestScene
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{
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protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
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public TestSceneManiaModSuddenDeath()
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: base(new ManiaModSuddenDeath())
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{
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}
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[Test]
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public void TestGreatHit() => CreateModTest(new ModTestData
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{
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Mod = new ManiaModSuddenDeath(),
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PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(false),
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Autoplay = false,
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Beatmap = new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Note
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{
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StartTime = 1000,
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}
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},
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},
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ReplayFrames = new List<ReplayFrame>
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{
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new ManiaReplayFrame(1020, ManiaAction.Key1),
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new ManiaReplayFrame(2000)
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}
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});
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[Test]
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public void TestBreakOnHoldNote() => CreateModTest(new ModTestData
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{
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Mod = new ManiaModSuddenDeath(),
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PassCondition = () => ((ModFailConditionTestPlayer)Player).CheckFailed(true) && Player.Results.Count == 2,
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Autoplay = false,
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Beatmap = new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new HoldNote
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{
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StartTime = 1000,
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EndTime = 3000,
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},
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},
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},
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ReplayFrames = new List<ReplayFrame>
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{
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new ManiaReplayFrame(1000, ManiaAction.Key1),
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new ManiaReplayFrame(2000)
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}
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});
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}
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}
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