osu/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
2021-04-24 21:28:35 +08:00

121 lines
3.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Mania.Utils;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Screens.Edit;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
/// <summary>
/// Visualises a <see cref="Note"/> hit object.
/// </summary>
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
{
[Resolved]
private OsuColour colours { get; set; }
[Resolved]
private Bindable<bool> configColourCode { get; set; }
[Resolved]
private SnapFinder snapFinder { get; set; }
protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
private readonly Drawable headPiece;
public readonly Bindable<int> SnapBindable = new Bindable<int>();
public int Snap
{
get => SnapBindable.Value;
set => SnapBindable.Value = value;
}
public DrawableNote(Note hitObject)
: base(hitObject)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component, hitObject.Column), _ => new DefaultNotePiece())
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
});
}
protected override void LoadComplete()
{
base.LoadComplete();
HitObject.StartTimeBindable.BindValueChanged(_ => Snap = snapFinder.FindSnap(HitObject), true);
SnapBindable.BindValueChanged(snap => UpdateSnapColour(configColourCode.Value, snap.NewValue), true);
configColourCode.BindValueChanged(colourCode => UpdateSnapColour(colourCode.NewValue, Snap));
}
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
{
base.OnDirectionChanged(e);
headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
Debug.Assert(HitObject.HitWindows != null);
if (!userTriggered)
{
if (!HitObject.HitWindows.CanBeHit(timeOffset))
ApplyResult(r => r.Type = r.Judgement.MinResult);
return;
}
var result = HitObject.HitWindows.ResultFor(timeOffset);
if (result == HitResult.None)
return;
ApplyResult(r => r.Type = result);
}
public virtual bool OnPressed(ManiaAction action)
{
if (action != Action.Value)
return false;
if (CheckHittable?.Invoke(this, Time.Current) == false)
return false;
return UpdateResult(true);
}
public virtual void OnReleased(ManiaAction action)
{
}
private void UpdateSnapColour(bool colourCode, int snap)
{
if (colourCode)
{
Colour = BindableBeatDivisor.GetColourFor(Snap, colours);
}
else
{
Colour = Colour4.White;
}
}
}
}