mirror of https://github.com/ppy/osu
74 lines
2.1 KiB
C#
74 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|
{
|
|
public class CirclePiece : CompositeDrawable
|
|
{
|
|
[Resolved]
|
|
private DrawableHitObject drawableObject { get; set; }
|
|
|
|
private TrianglesPiece triangles;
|
|
|
|
public CirclePiece()
|
|
{
|
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
|
Masking = true;
|
|
|
|
CornerRadius = Size.X / 2;
|
|
CornerExponent = 2;
|
|
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(TextureStore textures)
|
|
{
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new Sprite
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Texture = textures.Get(@"Gameplay/osu/disc"),
|
|
},
|
|
triangles = new TrianglesPiece
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Blending = BlendingParameters.Additive,
|
|
Alpha = 0.5f,
|
|
}
|
|
};
|
|
|
|
drawableObject.HitObjectApplied += onHitObjectApplied;
|
|
onHitObjectApplied(drawableObject);
|
|
}
|
|
|
|
private void onHitObjectApplied(DrawableHitObject obj)
|
|
{
|
|
if (obj.HitObject == null)
|
|
return;
|
|
|
|
triangles.Reset((int)obj.HitObject.StartTime);
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
base.Dispose(isDisposing);
|
|
|
|
if (drawableObject != null)
|
|
drawableObject.HitObjectApplied -= onHitObjectApplied;
|
|
}
|
|
}
|
|
}
|