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https://github.com/ppy/osu
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46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableDroplet : PalpableCatchHitObject<Droplet>
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{
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private Pulp pulp;
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public override bool StaysOnPlate => false;
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public DrawableDroplet(Droplet h)
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: base(h)
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{
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Origin = Anchor.Centre;
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Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 4;
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Masking = false;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = pulp = new Pulp
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{
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Size = Size
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};
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}
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public override Color4 AccentColour
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{
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get { return base.AccentColour; }
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set
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{
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base.AccentColour = value;
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pulp.AccentColour = AccentColour;
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}
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}
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}
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}
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