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https://github.com/ppy/osu
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37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableBananaShower : DrawableCatchHitObject<BananaShower>
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{
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private readonly Container bananaContainer;
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public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation = null)
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: base(s)
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{
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RelativeSizeAxes = Axes.X;
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Origin = Anchor.BottomLeft;
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X = 0;
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InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
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foreach (var b in s.NestedHitObjects.Cast<Banana>())
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AddNested(getVisualRepresentation?.Invoke(b));
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}
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protected override void AddNested(DrawableHitObject h)
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{
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((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
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bananaContainer.Add(h);
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base.AddNested(h);
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}
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}
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}
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