osu/osu.Game/Screens/Play
2022-09-05 01:58:57 +09:00
..
Break
HUD refactor(osu.Game): separate OsuColour.ForHitResult by usage 2022-09-05 01:58:57 +09:00
PlayerSettings
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs Update usages of RemoveInternal 2022-08-29 15:57:40 +09:00
FailOverlay.cs Update save score button to check availability after import 2022-07-15 23:39:52 +03:00
GameplayClockContainer.cs Remove probably unnecessary Seek on start 2022-08-30 01:21:44 +09:00
GameplayMenuOverlay.cs
GameplayState.cs Fix TestSceneReplayRecorder not using score provided by gameplay state 2022-07-25 05:21:27 +03:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
IGameplayClock.cs Fix `GameplayClockContainer potentially resetting external seeks 2022-08-18 18:54:10 +09:00
ILocalUserPlayInfo.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs Remove debug changes 2022-08-29 22:14:07 +09:00
OffsetCorrectionClock.cs Split OffsetCorrectionClock out of MasterGameplayClockContainer 2022-08-18 18:54:10 +09:00
PauseOverlay.cs
Player.cs Merge pull request #19958 from peppy/fix-fail-freq-stuck 2022-08-27 00:58:41 +09:00
PlayerConfiguration.cs Add xml docs 2022-08-07 13:31:26 +02:00
PlayerLoader.cs Consume auto skip setting during play 2022-08-31 20:24:15 +09:00
ReplayPlayer.cs Allow failed scores to fail in replay playback 2022-07-15 20:45:48 +09:00
ReplayPlayerLoader.cs
ResumeOverlay.cs Change most ruleset-accessible string types to Localisable strings 2022-08-10 15:51:11 -04:00
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs Update save score button to check availability after import 2022-07-15 23:39:52 +03:00
ScreenSuspensionHandler.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
ScreenWithBeatmapBackground.cs
SkipOverlay.cs Fix skip button getting stuck on screen for certain beatmaps 2022-08-31 13:22:51 +09:00
SoloPlayer.cs
SoloSpectator.cs Separate passed/failed states from calling EndGameplay 2022-08-24 10:36:13 +03:00
SoloSpectatorPlayer.cs
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs Guard against SubmittingPlayer potentially getting stuck waiting on request forever 2022-08-20 17:19:17 +09:00