osu/osu.Game/Online/Chat
Jai Sharma 2f635fa854 Refactor ChatLine and fix DrawableChannel flow padding
Refactors `ChatLine` component to use more sensible override properties
and layout using grid container. Moves creation of username component
into its own method to simplify BDL.

Updates padding of base `DrawableChannel` flow padding.

Removes usage of `ChatOverlayDrawableChannel` since it's overrides are
no longer needed.

Updates usage of `StandAloneChatDisplay` to use new override properties
of `DrawableChannel`.
2022-06-07 22:35:45 +01:00
..
Channel.cs Refactor message highlighting logic to rely on a Channel data bindable 2022-03-08 03:19:37 +03:00
ChannelManager.cs Remove old chat overlay components 2022-05-29 20:08:43 +01:00
ChannelType.cs Add missing "announce" channel type 2022-05-25 18:28:33 +09:00
DrawableLinkCompiler.cs Remove 'submit' sample usages 2022-06-03 22:31:35 +09:00
ErrorMessage.cs
ExternalLinkOpener.cs Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
IChannelPostTarget.cs
InfoMessage.cs Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00
LocalEchoMessage.cs
LocalMessage.cs
Message.cs Fix unconditional null in Equals implementation 2022-03-08 23:25:51 +09:00
MessageFormatter.cs Merge branch 'master' into startup-protocol-handling 2022-02-23 21:10:27 +01:00
MessageNotifier.cs Remove "V2" suffix from ChatOverlay components 2022-05-30 17:54:09 +09:00
NowPlayingCommand.cs Update all simple cases of switching to IWorkingBeatmap 2021-11-17 20:56:57 +09:00
StandAloneChatDisplay.cs Refactor ChatLine and fix DrawableChannel flow padding 2022-06-07 22:35:45 +01:00