osu/osu.Game.Tests/Visual/Editing
2021-08-25 17:03:34 +03:00
..
TestSceneBeatDivisorControl.cs
TestSceneBlueprintSelection.cs Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
TestSceneComposeScreen.cs
TestSceneComposeSelectBox.cs Allow specifying flipping support of selection box different from scaling 2021-07-21 15:59:45 +09:00
TestSceneDistanceSnapGrid.cs
TestSceneEditorBeatmapCreation.cs Fix test regression 2021-06-22 19:30:52 -07:00
TestSceneEditorChangeStates.cs
TestSceneEditorClipboard.cs Remove intermediate container to fix tests 2021-05-03 17:35:56 +09:00
TestSceneEditorClock.cs Add test coverage 2021-08-17 16:56:06 +02:00
TestSceneEditorComposeRadioButtons.cs Rename radio button classes to be local to editor 2021-07-19 16:57:12 +09:00
TestSceneEditorMenuBar.cs
TestSceneEditorSamplePlayback.cs
TestSceneEditorScreenModes.cs Add failing test case 2021-08-25 17:03:34 +03:00
TestSceneEditorSeeking.cs Add failing test scene 2021-04-03 14:02:46 +02:00
TestSceneEditorSeekSnapping.cs
TestSceneEditorSelection.cs Merge branch 'master' into corner-rotation-controls 2021-05-03 18:02:23 +09:00
TestSceneEditorSummaryTimeline.cs Remove unused using statements 2021-04-15 17:01:25 +09:00
TestSceneHitObjectComposer.cs Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
TestSceneMetadataSection.cs Add test coverage for romanised data transfer 2021-06-10 22:18:39 +02:00
TestScenePlaybackControl.cs
TestSceneSetupScreen.cs
TestSceneTimelineBlueprintContainer.cs
TestSceneTimelineHitObjectBlueprint.cs Update visual appearance of timeline blueprints to close match new designs 2021-04-13 19:26:20 +09:00
TestSceneTimelineTickDisplay.cs
TestSceneTimingScreen.cs
TestSceneWaveform.cs
TestSceneZoomableScrollContainer.cs
TimelineTestScene.cs Update test scene to be able to see a bit more 2021-04-14 21:03:52 +09:00