mirror of
https://github.com/ppy/osu
synced 2024-12-25 08:12:41 +00:00
83bf38f4bc
Not actually blurring yet, needs further testing.
21 lines
658 B
C#
21 lines
658 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transforms;
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using osu.Game.Graphics.Backgrounds;
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using OpenTK;
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namespace osu.Game.Screens
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{
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public abstract class BlurrableBackgroundScreen : BackgroundScreen
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{
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protected Background Background;
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protected Vector2 BlurTarget;
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public TransformSequence<Background> BlurTo(Vector2 sigma, double duration, Easing easing = Easing.None)
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=> Background?.BlurTo(BlurTarget = sigma, duration, easing);
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}
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}
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