osu/osu.Game.Rulesets.Osu/Skinning/Default/RingPiece.cs
2020-12-04 20:21:53 +09:00

35 lines
994 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public class RingPiece : CircularContainer
{
public RingPiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Masking = true;
BorderThickness = 9; // roughly matches slider borders and makes stacked circles distinctly visible from each other.
BorderColour = Color4.White;
Child = new Box
{
AlwaysPresent = true,
Alpha = 0,
RelativeSizeAxes = Axes.Both
};
}
}
}