osu/osu.Game/Tests/Visual
Bartłomiej Dach fdb21fedab
Implement `IOverlayManager` in `ScreenTestScene`
2022-05-05 22:16:55 +02:00
..
Multiplayer Rename MatchStarted() -> GameplayStarted() 2022-04-21 22:39:24 +09:00
OnlinePlay
Spectator
DependencyProvidingContainer.cs
EditorClockTestScene.cs
EditorSavingTestScene.cs
EditorTestScene.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs
OsuGameTestScene.cs Remove unused using statements 2022-04-25 18:55:12 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs
OsuTestScene.cs Move all usages of `client.realm` filename to a single `const` 2022-03-30 13:34:48 +09:00
PlacementBlueprintTestScene.cs Move `IPlacementHandler` caching to interface 2022-05-05 16:43:02 +09:00
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs Implement `IOverlayManager` in `ScreenTestScene` 2022-05-05 22:16:55 +02:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Fix `SkinnableTestScene` unnecessarily adding a base raw skin layer 2022-04-23 03:34:05 +03:00
TestPlayer.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
TestReplayPlayer.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
TestUserLookupCache.cs