osu/osu.Game.Rulesets.Taiko/TaikoInputManager.cs
2022-07-22 15:55:38 +09:00

37 lines
888 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Taiko
{
[Cached] // Used for touch input, see DrumTouchInputArea.
public class TaikoInputManager : RulesetInputManager<TaikoAction>
{
public TaikoInputManager(RulesetInfo ruleset)
: base(ruleset, 0, SimultaneousBindingMode.Unique)
{
}
}
public enum TaikoAction
{
[Description("Left (rim)")]
LeftRim,
[Description("Left (centre)")]
LeftCentre,
[Description("Right (centre)")]
RightCentre,
[Description("Right (rim)")]
RightRim
}
}