mirror of https://github.com/ppy/osu
38 lines
1.2 KiB
C#
38 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
|
using osu.Game.Rulesets.Mania.Objects;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Screens.Edit.Compose.Components;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Edit
|
|
{
|
|
public partial class ManiaBlueprintContainer : ComposeBlueprintContainer
|
|
{
|
|
public ManiaBlueprintContainer(HitObjectComposer composer)
|
|
: base(composer)
|
|
{
|
|
}
|
|
|
|
public override HitObjectSelectionBlueprint? CreateHitObjectBlueprintFor(HitObject hitObject)
|
|
{
|
|
switch (hitObject)
|
|
{
|
|
case Note note:
|
|
return new NoteSelectionBlueprint(note);
|
|
|
|
case HoldNote holdNote:
|
|
return new HoldNoteSelectionBlueprint(holdNote);
|
|
}
|
|
|
|
return base.CreateHitObjectBlueprintFor(hitObject);
|
|
}
|
|
|
|
protected override SelectionHandler<HitObject> CreateSelectionHandler() => new ManiaSelectionHandler();
|
|
|
|
protected sealed override DragBox CreateDragBox() => new ScrollingDragBox(Composer.Playfield);
|
|
}
|
|
}
|