osu/osu.Game.Rulesets.Catch.Tests
2020-05-14 07:26:47 +03:00
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Mods
Resources Add test for osu!catch skin colour decoding 2020-04-05 00:30:10 +03:00
CatchBeatmapConversionTest.cs
CatchDifficultyCalculatorTest.cs Adjust diffcalc test value 2020-05-04 17:01:07 +09:00
CatchLegacyModConversionTest.cs
CatchSkinColourDecodingTest.cs Update colour retrieval logic 2020-05-14 07:26:47 +03:00
CatchSkinnableTestScene.cs Ensure the correct (up-to-date) ruleset is retrieved 2020-04-07 16:20:13 +09:00
osu.Game.Rulesets.Catch.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1 2020-04-27 08:59:09 +00:00
TestSceneAutoJuiceStream.cs
TestSceneBananaShower.cs
TestSceneCatcher.cs Mark Catcher.additiveTarget to never be null 2020-04-22 05:04:07 +03:00
TestSceneCatcherArea.cs Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
TestSceneCatchPlayer.cs
TestSceneCatchStacker.cs
TestSceneDrawableHitObjects.cs Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
TestSceneDrawableHitObjectsHidden.cs
TestSceneFruitObjects.cs Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
TestSceneHyperDash.cs Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
TestSceneHyperDashColouring.cs Remove special case for moving catcher sprite 2020-05-06 23:25:25 +02:00
TestSceneJuiceStream.cs