osu/osu.Game/Configuration/OsuConfigManager.cs

112 lines
3.3 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Platform;
using osu.Game.Overlays;
using osu.Game.Screens.Select;
namespace osu.Game.Configuration
{
public class OsuConfigManager : ConfigManager<OsuSetting>
{
protected override void InitialiseDefaults()
{
// UI/selection defaults
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10);
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10);
Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation);
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
// Online settings
Set(OsuSetting.Username, string.Empty);
Set(OsuSetting.Token, string.Empty);
Set(OsuSetting.SavePassword, false).ValueChanged += val =>
{
if (val) Set(OsuSetting.SaveUsername, true);
};
Set(OsuSetting.SaveUsername, true).ValueChanged += val =>
{
if (!val) Set(OsuSetting.SavePassword, false);
};
// Audio
Set(OsuSetting.MenuVoice, true);
Set(OsuSetting.MenuMusic, true);
Set(OsuSetting.AudioOffset, 0, -500.0, 500.0);
// Input
Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2);
Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2);
Set(OsuSetting.AutoCursorSize, false);
Set(OsuSetting.MouseDisableButtons, false);
Set(OsuSetting.MouseDisableWheel, false);
// Graphics
Set(OsuSetting.ShowFpsDisplay, false);
Set(OsuSetting.MenuParallax, true);
Set(OsuSetting.SnakingInSliders, true);
Set(OsuSetting.SnakingOutSliders, true);
// Gameplay
Set(OsuSetting.DimLevel, 0.3, 0, 1);
Set(OsuSetting.ShowInterface, true);
Set(OsuSetting.KeyOverlay, false);
Set(OsuSetting.FloatingComments, false);
Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2);
// Update
Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
}
public OsuConfigManager(Storage storage) : base(storage)
{
}
}
public enum OsuSetting
{
Ruleset,
Token,
MenuCursorSize,
GameplayCursorSize,
AutoCursorSize,
DimLevel,
KeyOverlay,
FloatingComments,
PlaybackSpeed,
ShowInterface,
MouseDisableButtons,
MouseDisableWheel,
AudioOffset,
MenuMusic,
MenuVoice,
MenuParallax,
BeatmapDetailTab,
Username,
ReleaseStream,
SavePassword,
SaveUsername,
DisplayStarsMinimum,
DisplayStarsMaximum,
SelectionRandomType,
SnakingInSliders,
SnakingOutSliders,
ShowFpsDisplay,
ChatDisplayHeight
}
}