osu/osu.Game.Rulesets.Taiko/UI
Dan Balasescu 791855dfa0
Merge branch 'master' into legacy-skin-default-fallback
2021-06-08 16:54:26 +09:00
..
BarLinePlayfield.cs
DefaultHitExplosion.cs Remove Expires and RemoveWhenNotAlive override 2021-03-18 19:39:42 +09:00
DefaultKiaiHitExplosion.cs
DrawableTaikoJudgement.cs
DrawableTaikoMascot.cs
DrawableTaikoRuleset.cs
DrumRollHitContainer.cs Replace `EntryCrossedBoundary` with more useful `RemoveRewoundEntry` property 2021-06-03 15:00:16 +09:00
HitExplosion.cs Restructure explosion animation to avoid resetting transforms on free 2021-03-15 21:21:52 +01:00
HitExplosionPool.cs
IAnimatableHitExplosion.cs Rename `I{-> Animatable}HitExplosion` 2021-03-15 20:39:02 +01:00
InputDrum.cs
KiaiHitExplosion.cs
PlayfieldBackgroundLeft.cs
PlayfieldBackgroundRight.cs
TaikoHitTarget.cs
TaikoMascotAnimation.cs Fix `TaikoMascot` texture animation lookups 2021-06-08 00:42:34 +09:00
TaikoMascotAnimationState.cs
TaikoPlayfield.cs
TaikoPlayfieldAdjustmentContainer.cs
TaikoReplayRecorder.cs