osu/osu.Game/Screens/Edit
2020-11-19 22:11:52 +01:00
..
Components Unbind bindable lists for general safety 2020-11-07 20:59:57 +01:00
Compose Prevent editor from crashing for rulesets with no compose screen implementation 2020-11-19 22:11:52 +01:00
Design
Setup Make EditorBeatmap implement TransactionalCommitComponent 2020-10-08 18:04:07 +09:00
Timing Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
BindableBeatDivisor.cs
ClipboardContent.cs
Editor.cs Ensure callbacks don't fire when restoring default beatmap 2020-11-07 20:59:57 +01:00
EditorBeatmap.cs Further simplify non-transactional change logic 2020-10-08 18:42:53 +09:00
EditorChangeHandler.cs Hook ChangeHandler to transactional events rather than individual ones 2020-10-08 18:04:07 +09:00
EditorClock.cs Fix editor seek transform seeking too much 2020-11-02 21:08:58 +09:00
EditorScreen.cs
EditorScreenMode.cs
EditorScreenWithTimeline.cs
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs Add asserts of HitObjects indices 2020-11-08 00:18:38 +09:00
PromptForSaveDialog.cs
TransactionalCommitComponent.cs Make component and add hooking events 2020-10-08 18:04:07 +09:00
WaveformOpacityMenu.cs Add editor waveform opacity selection to menu 2020-11-03 16:01:14 +09:00