osu/osu.Game.Rulesets.Mania/UI
Bartłomiej Dach 97de73b99c
Do not change mania column width on mobile platforms
- Closes https://github.com/ppy/osu/issues/25852
- Reverts https://github.com/ppy/osu/pull/25336 /
  https://github.com/ppy/osu/pull/25777

With the columns not being directly touchable anymore after
https://github.com/ppy/osu/pull/28173 I see very little point to this
continuing to exist.
2024-05-16 08:21:52 +02:00
..
Components Automated pass 2023-06-24 01:00:03 +09:00
Column.cs Remove existing per-column touch input 2024-05-14 19:10:14 +08:00
ColumnFlow.cs Do not change mania column width on mobile platforms 2024-05-16 08:21:52 +02:00
DefaultHitExplosion.cs Remove unused usings 2023-10-09 12:22:08 +09:00
DrawableManiaJudgement.cs Partial everything 2022-11-27 00:00:27 +09:00
DrawableManiaRuleset.cs Tidy class and change to be a `VisibilityContainer` similar to taiko implementation 2024-05-14 22:34:05 +08:00
IHitExplosion.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaPlayfield.cs Move out of playfield so touch overlay is not affected by playfield position 2024-05-14 22:34:05 +08:00
ManiaPlayfieldAdjustmentContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaReplayRecorder.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaScrollingDirection.cs Rename ambiguous translation keys 2023-01-16 13:18:49 +09:00
ManiaTouchInputArea.cs Tidy class and change to be a `VisibilityContainer` similar to taiko implementation 2024-05-14 22:34:05 +08:00
OrderedHitPolicy.cs Automated pass 2023-06-24 01:00:03 +09:00
PlayfieldCoveringWrapper.cs Make dropdown text nicer 2024-02-15 16:40:58 +01:00
PoolableHitExplosion.cs Partial everything 2022-11-27 00:00:27 +09:00
Stage.cs Don't use LINQ in ReceivePositionalInputAt 2024-01-30 03:19:27 +03:00