osu/osu.Game.Rulesets.Mania
2019-09-11 18:45:47 +09:00
..
Beatmaps Apply new resharper refactors 2019-08-09 12:29:33 +09:00
Configuration Adjust osu!mania scroll speed defaults to be more sane 2019-09-11 12:51:54 +09:00
Difficulty Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Edit Add EditorWorkingBeatmap for reuse of the playable beatmap 2019-08-29 19:41:12 +09:00
Judgements Apply more cases/fix some existing ones 2019-05-07 13:23:09 +09:00
MathUtils Fix remaining issues 2019-02-28 13:31:40 +09:00
Mods Remove generics from IApplicableToBeatmap 2019-08-01 12:39:32 +09:00
Objects Fix osu!mania minor barline alpha not being respected 2019-09-11 18:45:47 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Slight refactoring 2019-08-26 17:45:12 +09:00
Resources/Testing/Beatmaps Add mania difficulty calculator test 2019-02-15 16:25:44 +09:00
Scoring Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
UI Centralise and share bar line generation code between rulesets 2019-09-10 13:30:54 +09:00
ManiaInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
ManiaRuleset.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00
ManiaSettingsSubsection.cs revert previous rename and rename ruleset specific classes instead 2019-01-25 11:14:37 +01:00
ManiaSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
ManiaSkinComponents.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00
osu.Game.Rulesets.Mania.csproj