osu/osu.Game
2018-06-26 00:53:31 +03:00
..
Audio Rename Stop to StopAnyPlaying for clarity 2018-06-22 12:35:43 +09:00
Beatmaps Merge branch 'master' into api-offline-early-return 2018-06-22 13:16:30 +09:00
Configuration Merge branch 'master' into ruleset-configs 2018-06-12 13:13:18 +09:00
Database Remove custom migration exception 2018-06-15 13:38:42 +09:00
Graphics Rename Stop to StopAnyPlaying for clarity 2018-06-22 12:35:43 +09:00
Input Adapt to new input handling changes 2018-06-22 18:10:27 +09:00
IO Standardise path 2018-06-06 20:55:42 +09:00
IPC
Migrations Add (one-way) migration for existing users 2018-06-21 14:22:25 +09:00
Online Remove OnlineBeatmapSetID from BeatmapInfo 2018-06-08 15:26:27 +09:00
Overlays Merge remote-tracking branch 'origin/master' into improve-volume-controls 2018-06-22 13:33:07 +09:00
Properties
Rulesets Perhaps the '??' operator works in a different way than it was expected. Its priority is lower than priority of other operators in its left part. 2018-06-26 00:53:31 +03:00
Screens Adapt to new input handling changes 2018-06-22 18:10:27 +09:00
Skinning
Storyboards Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
Tests Adapt to new input handling changes 2018-06-22 18:10:27 +09:00
Users
Utils Implement DebugUtils locally 2018-06-06 18:33:10 +09:00
osu!.res
osu.Game.csproj Adapt to new input handling changes 2018-06-22 18:10:27 +09:00
osu.nuspec
OsuGame.cs Split out logic for subsequent log message and apply action to only itself 2018-06-21 14:50:42 +09:00
OsuGameBase.cs Merge branch 'master' into multiple_previews_different_overlays 2018-06-12 19:26:51 +09:00