osu/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
2017-04-18 16:05:58 +09:00

24 lines
799 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Taiko.Objects
{
public class DrumRollTick : TaikoHitObject
{
/// <summary>
/// Whether this is the first (initial) tick of the slider.
/// </summary>
public bool FirstTick;
/// <summary>
/// The length (in milliseconds) between this tick and the next.
/// <para>Half of this value is the hit window of the tick.</para>
/// </summary>
public double TickSpacing;
/// <summary>
/// The time allowed to hit this tick.
/// </summary>
public double HitWindow => TickSpacing / 2;
}
}