osu/osu.Game.Rulesets.Osu
Bartłomiej Dach d657005ffa
Merge branch 'master' into avoid-unnecessary-path-updates
2022-10-27 20:07:46 +02:00
..
Beatmaps
Configuration
Difficulty Use the `StackedEndPosition` to determine the jump distance in the `FlashlightEvaluator`. 2022-09-26 14:06:35 +02:00
Edit Merge branch 'master' into avoid-unnecessary-path-updates 2022-10-27 20:07:46 +02:00
Judgements
Mods Merge pull request #20345 from mk56-spn/Freeze_frame_implementation 2022-10-26 01:28:23 +09:00
Objects Refactor `DrawableSliderHead` to never update the drawable position 2022-10-26 15:26:22 +09:00
Properties
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Resources/Testing/Beatmaps
Scoring Fix sliders not dimming correctly due to modified miss window 2022-10-05 14:25:04 +09:00
Skinning Merge pull request #20819 from Joppe27/taiko-kiai-flashing 2022-10-24 15:31:13 +09:00
Statistics
UI Fix smoke displayed in "No scope" mod 2022-10-14 22:16:14 +03:00
Utils Refactor `IsHitObjectOnBeat` to be understandable 2022-09-09 18:00:51 +09:00
OsuInputManager.cs Rename property and add xmldoc 2022-10-10 15:42:08 +09:00
OsuRuleset.cs Merge branch 'ppy:master' into Freeze_frame_implementation 2022-10-07 22:23:51 +02:00
OsuSkinComponent.cs
OsuSkinComponents.cs Rename `OsuSkinComponents.SmokeTrail` to `CursorSmoke` 2022-10-05 19:11:38 -07:00
osu.Game.Rulesets.Osu.csproj